We just got word that we were accepted into Google super awesome Project Tango. I can’t describe in words what we are feeling right now but we hope to be able to do some really cool and wicked stuff with it and you can be sure that we will keep you posted!!!
XMas time is here and we thought we could do something nice for you, so we have a special discount code that you can use to purchase some of our products at 1€! 80% discount
The products are:
We just did had an interview on CGPress, check it out here: http://cgpress.org/archives/cgarticles/nyx-framework-interview
This is the second product based on the Nexus Framework that both me and Daniel here at YCDIVFX have been developing along with our good friend Jonathan de Blok as Lead Developer on this project.
Codename “Nexus Voltron” is a plugin for 3ds Max and After Effects that will allow you to interop between the […]
Today is a great day! Finally I can share with you all what I’ve been working on along with my good friend Daniel Santana and Jonathan de Blok! Nexus DBR is a plugin available for 3ds Max users based on the Nexus Framework.
Nexus DBR plugin allows fast iterations on renders without the hassle of network rendering […]
While working on my mScrub plugin to add new features and do some code cleanup I stumbled upon the need to get whatever hotkey the user assigns to the macro since in the current version it’s hard coded to use the Spacebar.
I did some research but couldn’t find a native way to do […]
Okay, I’ll be starting my personal vendetta with 3ds Max UI!
What I aim is something like the Maya team did in 2011 for Maya when they converted their UI to Qt. This doesn’t mean that 3ds Max as we know it has to change, but the underlying technology would make a huge difference for […]
This is a guest post written by Klaas Nienhuis.
After I’ve used this on-the-fly assembly I wanted to know how to build a regular assembly in C#. I just had to! I figured since I already had most of the code, putting it in a normal assembly shouldn’t be that […]